Hi Guys- Here is a great interview with our friend and client Tom Cook. Here's a link to the original page as well:
https://scoop.previewsworld.com/Home/4/1/73/1017?articleID=242248&fbclid=IwAR3r4LhZH4vJT3_ePVzpNYCljRIv0SJxLwRhTvW-ljwpwFz56xqh0rbrgXI
In the 1980s, animator Tom Cook worked on several of the most popular animated shows, including The Smurfs
, He-Man and the Masters of the Universe
, She-Ra: Princess of Power
, The Original Ghostbusters
, BraveStarr
, and more. Cook recently spoke to Scoop
,
recalling the highlights and challenges of his career, the animation
industry, his collection, and what he enjoys about attending
conventions.
Scoop: Were you an artist as a child?
Tom Cook (TC):
Well, I liked to draw. I guess it was about 1961 or so, that Marvel
Comics came out with Spider-Man and Fantastic Four. As a kid, I loved
collecting comics and then when Spider-Man came out, that’s what really
made me want to draw. I kind of drew just for myself, just lots of
superheroes. Later on, that ended up being the reason I got hired at
Hanna-Barbera – my superhero stuff.
Scoop: Is that how you got into the animation business, through Hanna-Barbera?
TC:
Yeah, I was a bus driver, a transit bus driver in LA and I’d done this
since, like, ’75, so three years. One day I was having lunch and I went
out and got the mail and it was just a bunch of junk mail. So, I went
thumbing through the junk mail and sat down to eat my sandwich when I
see this little pamphlet in there. I started flipping through this
pamphlet as I was eating and it was from the local college with some of
the classes they were going to be teaching during the summer. One of the
classes was a comic book class. As a class, we were going to create our
own comic book. So, I was really interested in that class, plus the
teacher was a guy named Don Rico who drew
Captain America back
in the good ole days, so I thought, “Well, here’s my chance to not just
take a cool class, but I’ll get to meet an actual artist in the comic
books.”

He
had us bring all of our drawings in, our portfolios, and after the
second class he said, “Hey Tom, can I talk to you?” At first, I was
thinking, “Oh my gosh, what the heck have I done wrong already? I just
got in the class.” He said “I work at Hanna-Barbera as a storyboard
artist and we’re looking for people that can draw superheroes, and I
like your superhero work. We have a lot of people that can draw
Scooby-Doo and Fred Flintstone and all that sort of stuff, but we don’t
have too many people that can draw really, realistic characters and make
them look good. We’re doing a new TV show called
Super Friends
that’s going to have Batman, Superman, and Wonder Woman, so we’re
looking for people.” I said, “I have no idea about animation.” He said,
“Well, I can get you into a class that teaches basic animation. You have
to be recommended by one of the people that works at Hanna-Barbera. I’d
like to recommend you.” I was like, “Gosh, yes, I’d love to do that.”
So, Thursday nights they had this class, and it was free, so I just
had to drive down to Hanna-Barbera on Thursday nights. The first
assignment was doing an in-between. So, I struggled doing that, because,
like I said, I had no experience doing this at all. After the third
week, they came in and announced that out of about 30 people that were
in the class, they were going to hire four of us and I was one of the
four. Which scared the crap out of me, because I had no idea what I was
doing. It ended up working out really good.
Scoop: What’s your working environment like? Did you like having a lot of space, did you listen to music, did you like having a view?
TC:
Well, when I first started at Hanna-Barbera they had hired a lot of
people. In fact, they would have hired me a little sooner, except they
didn’t have any room for us. No room for desks or anything. So, they
rented an airplane hangar at Burbank Airport, which was maybe about five
miles away and just stuck a bunch of desks in this airplane hangar.
That’s where I sat for the first two or three months working there. We
were just out in the middle of this hangar, there were no cubicles or
anything. There were like six of us. Then they had the ink and paint
department, those are the ones that paint the cels. So, there were
probably about 80-100 of them sitting in this airplane hangar. We were
kind of separated from them because we were a bit noisier. You were
allowed to put headphones on and listen to music. Whatever you wanted to
do. Early on, I would bring a TV and watch TV while I was working.
Scoop: I believe one of your early jobs was on
Scooby-Doo and Scrappy-Doo. How did you feel getting involved in the franchise, which had already been around for 10 years?
TC:
That was super exciting. This was one of the things that was so cool
about being a fan and then suddenly finding yourself working. I grew up
with Hanna-Barbera. I grew up with Yogi Bear and Huckleberry Hound and
Quick Draw McGraw and then eventually Jonny Quest and all those really
good shows they came up with. So to find myself suddenly working on Fred
Flintstone, because we were doing the new Fred and Barney show, that
was one of the first things I ever did.
In fact, the first drawing I ever did at the studio was of Fred
Flintstone. I had that put onto a cel and they painted it for me and
gave me a Flintstones background. I still have that at my studio – my
first drawing ever. But to do Scooby-Doo, that was another that was just
huge and of course, it’s probably one of the longest running cartoons
ever. It’s been going since ’69, so that’s 51 years. It was really cool
to get in there and get to draw Scooby and Shaggy and the whole gang.
Scoop: What was it like working on
The Smurfs and its big cast of characters?
TC:
Well, it was like in the late ’70s, early ’80s, they came out with the
little Smurf toys. These little rubber toys, just a couple inches high,
and they would have some of the mushroom houses and stuff like that. I
saw those at a store and thought, “Wow, this would be a really good
cartoon.” Sure enough, the next year or two, they came up with the
cartoon series.
The only negative with working on
The Smurfs is that there
were so many of them. Now mind you, if you’ve got a scene to animate,
you’ve got 50 drawings of Superman in this scene, that’s going to take
some time. But now, you’ve got a scene with 50 drawings of
The Smurfs,
but there are six Smurfs in the scene. Now you have 300 drawings of
Smurfs to do, with the same amount of time on screen. So, if it was
like, you know, a 20-second scene, I’d rather do the Superman scene,
even though it’s a little more complicated because I only have 50
drawings to do instead of 300. That was the tough thing about
The Smurfs. Thankfully, they were easy to draw. So, you could draw them pretty quickly.
I remember having a scene where I had four Smurfs on one side, four
Smurfs on the other side and they were doing a tug of war. Though each
character has to move differently, so you can’t recreate the same action
for everybody. It was a difficult show, really for me, anyway, to
animate. So many characters to draw.
Scoop: You had long runs working on a few shows, including
He-Man and then
She-Ra. What did you like about working on those programs?
TC:
That we were employed. [laughs] That’s because in 1981, the union the
Motion Picture Screen Cartoonists Guild, decided to go on strike for
more money. Every year we used to have a layoff of two or three months
at the end of the season, because once you got the show done, you had to
wait and find out if it was going to be a hit and if they were going to
do a second season or what new shows they were going to be doing. For
the new shows, you didn’t really start working until, maybe February.
So, you get laid-off in, like, November, and you have to wait until
February to get work. I said, “Look, what I want to do, is I want to get
a longer work year, so that instead of losing out on those three months
– that will be my raise, rather than getting more money.” But, there
were people that just wanted more money and Hanna-Barbera had warned us
that if you ask for so much money, we can’t afford that and we’ll have
to send the work over to Japan. The union called their bluff and that
was it – they closed the studio, so I had nowhere to work.
Lucky for me, I had heard that Filmation, that did
He-Man and
She-Ra,
the studio head, his name was Lou Scheimer, had said, “I’m not going to
send work overseas, because this is an American artform, and we have to
keep the work here. We have 1,000 or more people in this business, and
we need to keep the work here.” But, every other studio, except
Filmation, sent all the work to Korea and Japan. And then
He-Man came up it was huge. Instead of doing 13 episodes a season for Saturday morning,
He-Man
was Monday through Friday. So, we had 65 episodes to do in a year and
that’s more than an episode a week. So, for the next 7 or 8 years, I
never got laid-off again, it was always work, work, work. It was fine
with me, because the alternative was not having any work at all and
maybe going back to bus driving.
Scoop: Did you have a favorite character from those shows?
TC:
I always say, the character I liked to draw the most was Orko, and that
was because he didn’t have any legs and I didn’t have to make him walk.
[laughs] I could just float him everywhere, so it was an easier
character to draw. But, I liked working on Skeletor and He-Man, any
scene that had those two in it was a lot of fun to do. Orko, you could
get away with more animation, crazy animation because he was a cartoony
character instead of a human figure. So, you could do a little bit more
with him. As an animator, that’s what you like. It was a little
straightforward with a human, they have to move like a human. But, with
Orko he could do whatever the heck you wanted him to do.
Scoop: With those two shows and others, you worked in the fantasy genre, you worked on superheroes in
Super Friends, sci-fi in
Ghostbusters, even a western with
BraveStarr. Did you prefer any one genre? If so, why?
TC:
Before I worked at Filmation, I worked at a little company, I was only
there for about a year because they’re one of the ones that closed their
doors and sent the work overseas. But, I worked on something called
Thundarr the Barbarian, and that was in the vein of
He-Man, but it was a couple years before
He-Man.
The storyline went that a comet had come and almost crashed into the
Earth, and broke the moon in half and it caused tidal waves and
earthquakes and everything else, so it kind of wiped out most life on
Earth and the only ones left were barbarians and there were some
sorcerers left. They were kind of fighting it out to see who was going
to rule the Earth. That’s the show that I enjoyed working on the most.
Partially, because it was so well written. The other thing I liked
about it was that one of the creators of the show was Jack Kirby, and
Jack Kirby was the creator of Iron Man, the Hulk, the Avengers,
Fantastic Four, Silver Surfer – all these Marvel characters. Getting to
meet him, because he was one of those guys drawing the comics when I was
8 years old and I loved his artwork, and to actually meet him and be
able to work in the same studio with him was huge for me. I think that’s
the genre I liked the most.
Scoop: In
addition to animation, you worked as a timing director on a few
projects. Can you explain what that job entails for those outside of the
business?
TC: Sure, they call it timing director in
animation, mainly because, the storyboard has already been done. So,
like, in live-action, if you are the director, you would get together
with whoever’s putting the story together and help form the storyboard
and that’s what the blueprint is for filming the movie – what’s going to
be a closeup, what’s going to be a far shot, that type of thing.
With the timing director, you’re still in charge of timing the show,
and getting the characters to move like you’d like them to – if
something is going to move fast, or something’s going to be really
dynamic, like if somebody’s picking up a rock, do you want him to really
strain to get it or is he super strong and going to pick it up like
it’s a leaf? It was my job to go through and time each scene so that
when you got to the end of the show, you hit the marks for the
commercials and that the show would end at the right time.

You
had to do something called slugging the board. So once the storyboard
was done, it could run 22 minutes, 23 minutes, whatever, but you had to
get it down to exactly 22 minutes – like to the frame. That’s what you
did, you went in and saw which scenes you wanted to be a little bit
longer, which ones you wanted to hold on things for dramatic effect and
other things you could cut really quick to get rid of some of the frames
you needed to get rid of. You basically worked with the soundtrack and
would explain to the animators what you wanted to see from them.
Because in animation, the animator is kind of the actor. The voice
does the voice, but the animator is the one that draws the character
doing what he’s going to do. So, the animator, listens to the
soundtrack, sees how he says what he’s saying and then figures out what
he wants the characters to move like. Each animator is different, so
everyone is going to take a scene and do it differently. It’s the same
thing with actors where, you know, you have Marlon Brando act a scene or
Tom Hanks act a scene – it’s going to be different, even if it’s the
same character, just based on what they
see in that character.
As a timing director, that’s what you’re kind of in charge of, but
instead of taking a bullhorn and saying, “Okay, Marlon, I want you to
walk in slowly and then pick this up,” I’m writing down on what we call
exposure sheets what I want the animator to do. So, it’s kind of the
same idea.
Scoop: I’m sure you see plenty of neat collectibles at conventions. Are you a collector? If so, what do you collect?
TC:
[Laughs] Oh boy, am I a collector. I’m sitting right now in my studio
and the studio is 12 feet wide, 40 feet long and it is just covered in
collectibles. [laughs] It’s a lot of comic books, because I’m a big
comic book collector. I also have a lot of statues of the characters I
worked on. I have He-Man, She-Ra, Teela, Man-At-Arms, Skeletor, and Trap
Jaw. I have really nice statues that are a couple feet tall. I’ve got
pictures on the wall, autographed pictures. I’m a big
Star Wars fan, so I’ve got a picture of Princess Leia in the slave outfit autographed by Carrie Fisher.
The other side of the studio, I have a baseball section, because I
was a big baseball fan. I’ve got Mickey Mantle autographs, lots of the
main stars from the ’50s and ’60s. I’ve got a lot of their autographs –
Hank Aaron, Willie Mays, Duke Snider, Ted Williams.
On the other side, it’s a lot of collectibles from the shows I worked
on, like all the toys. I’ve got lunchboxes, cookie jars, something they
used to call soakys, which is the shampoo, the little bottle shaped
like the character that you used the shampoo and then collect the
bottles. I’ve got a lot of those. Records, just tons of stuff. We could
be here another two hours if you want me to describe everything. I’ve
got some Pops. I’m not really into the Pops, but they did some of
Scooby-Doo and the He-Man characters – I’ve got those. I actually have a
Stan Lee one, obviously being a Stan Lee fan.

Actually
at the Stan Lee’s Comikaze, the lady that ran it was a huge She-Ra fan,
so she, when she found out I was a big Marvel comics fan, set it up
that I spent 20 minutes with Stan Lee in a room. I had him sign a bunch
of things. I had letters that I sent to Jack Kirby and he had sent back
to me and were autographed by Jack. I had Stan sign them. I did some
drawings of some of the covers, famous comic book covers, and I had Stan
sign those for me as well. He was just nice as can be. I’d met him a
zillion times, but each time his handlers are around so you don’t really
get to talk to him. But, this time I had 20 minutes of just whatever I
wanted to say to him. It was great. That’s one of the highlights of my
life.
Scoop: You’re a pretty big Marvel fan, do you have a lot of comics.
TC:
Yeah, I used to have everything, literally everything from 1960-1961 up
until the ’90s and I sold those at Heritage Auction house and basically
paid off my house. So, I don’t have any house payments. Now I’ve been
out collecting, getting them graded. It’s easier to sell them if they’re
graded because then you don’t have this “what condition is it in?” it
already says what condition it’s in, so you can get top dollar for it.
I’ve got the
Spider-Man #1-50, I’ve got all the
X-Men up
to, like, #150. I’m going out and getting a lot of the ones that are
worth quite a bit of money, but making sure they’re graded and in fairly
good shape. I can’t always afford, you know, if you get one that’s in a
9 condition, which is really good condition, but it’s
Spider-Man #1.
That’s $50,000, sorry, can’t afford that. Some of those, I’ve had to
get lesser gradings. When it gets up into the #40s and #50s, I’ve got
mainly 9s for most stuff. I collect some DC as well, but as soon as
Marvel came along, DC was a distant past, because they just weren’t as
good. Now, I don’t think either company is very good right now, I don’t
really like what they’ve done to the characters – they’ve changed a lot
of the stuff. Any of the early stuff up until the mid-’70s, maybe even
into the ’80s are things I still collect.
Scoop: What do you like about attending conventions?
TC:
I do a lot of conventions. I probably do 25 a year. I like it because
number one, I get to meet the fans. When I was a kid, what I would’ve
given to meet Bill Hanna and Joe Barbera, any of these people that were
working on these cartoons that I loved so much. It’s kind of a way of
reliving that, but I’m on the other side of the table. I think a lot of
people don’t understand why we are so popular, but I do, because I was a
fan too. So, if I get a chance to meet somebody, even some of the comic
book artists that I do these shows with, I go up and get a commission
piece of art from them because I love their work. I’m like a little kid
meeting these people.
It’s really nice to have it the other way as well. I was sitting
there one day, I had a line of maybe three or four people waiting, and
all of a sudden I look up and one of the main comic book artists, his
name is Arthur Adams, is standing in my line. [laughs] I’m like “Wow,
this is really weird.” So, he came up and said, “Yeah, I want to get the
Super Friends print signed by you because
Super Friends is
what made me want to draw when I was a kid.” So, it’s the same thing. I
drew because of Steve Ditko and Jack Kirby and now this guy’s drawing
because of
Super Friends and he has a huge career. So, I said,
“Look, let’s just trade. I’ll give you my autograph, you give me
something of yours with an autograph on it and we’ll be fine.” That’s a
lot of fun.

Plus,
the characters that I do are so popular that people come up and want a
commission. I usually get the commissions during the day and then at
nighttime when I get back to the hotel after eating dinner, I’ll sit
down and draw whatever people wanted and bring it in the next day. That
gives them a really cool collectible from the actual artist that I’ll
sign to them. All of that is fun.
The actual convention, they’re all running together, because every
convention center looks the same. So, it’s kind of the experience when I
get to the city, that I get to do some things in the city. I usually
don’t leave until Monday after the show’s over. I try to leave at 5 in
the afternoon so that Monday morning I can get up and go visit a museum
or something like that. In Cleveland, it was the Rock & Roll Hall of
Fame. I’d never been there before. On Monday, I went over there and
enjoyed the Rock & Roll Hall of Fame. It gives me the chance to go
out and see a lot of things that I would never get a chance to see if
not for the comic cons.
Scoop: You mentioned being a fan of drawing
Thundarr, did you have any other favorites that really stand out to you? Or characters you wanted to draw?
TC:
Yeah, yeah. In fact, Thundarr, I think was my favorite one overall. I
also worked on Roger Rabbit, but it was one of the shorts called
Tummy Trouble
and I really loved working on that because we were working with
live-action and the cartoon was in the live-action. It was a really
unique process that I’d never done before. That was really fun. Getting
to work on
The Prince and the Pauper, which is a Mickey Mouse
short, and it was the first Mickey Mouse short that had Goofy and Donald
in it since, like, the ’40s or ’50s, or something like that. To get to
work on Mickey Mouse, you know, first sound cartoon of all-time, that
was really cool. I did a really good Garfield special that was on TV and
won an Emmy, called
Babes and Bullets where he plays a
detective like back in the ’40s, like film noir type thing. That was
really fun. Paula Abdul had a song called “Opposites Attract” where she
dances with M.C. Skat Kat, which is a cartoon cat and I got to work on
that as well. That was kind of way off something I never thought I’d do
either, working on an actual music video.
Scoop: Wow, that’s cool. I love that music video.
TC:
Look, my whole life, as you can see how I got into this business, was a
series of lucky things. I didn’t go to art school, I didn’t go to
animation school, I just happened to fall into it. I didn’t seek out to
work on a video – I just fell into it. Every time I turned around,
something would pop up and I’d be able to get involved. So, I was just
really blessed to be in this business and to have as long of a career as
I did, because after ’81, when they closed all these studios, it was
really hard to find work. Thank goodness for Filmation, but even that
closed in ’89.
That’s when I moved to Seattle and I got in at Microsoft and it was
the same thing, somebody saw a drawing I did from a movie called
Rover Dangerfield which
is Rodney Dangerfield as a dog. Somebody saw this picture and asked
“Hey, who did this drawing?” and the person who had it said, “Oh this is
Tom Cook’s, he was an animator down in LA.” The other person said,
“well, we need an animator.” Next thing I know, I get a job at
Microsoft. I never even applied for a job at Microsoft.

I
never applied at Hanna-Barbera. All of these things just – things
happened that led me to there. The Microsoft job was one of the best
jobs I ever had. Then off of that, they came up with the first 3D
computer program at Microsoft, called Softimage, so in 1996-1997,
something like that, I was learning how to animate in a computer where
nobody else was doing that, so I got a step up on everyone else,
animating things on a computer. And I told all my buddies down in LA,
“You better learn this computer,” and none of them listened to me and
they all got laid-off at Disney because they couldn’t use a computer.
Scoop: As a kid of the ’80s, your animation had an
influence on my appreciation for the artwork and shaped my perspective
on what I consider good animation.
TC: Did you have a favorite show?
Scoop: I think
She-Ra was my favorite. I have an older brother, so when we were kids, we ended up watching a lot of the stuff he liked, including
He-Man. So, when they introduced a
She-Ra show, I was excited to see the girl lead the show and be the hero.
TC: Of course, I hear the
She-Ra story all the time. Because it was the first female who had her own show. We had Wonder Woman in
Super Friends,
but she was just one of the group. Filmation was always that way, we
had the first Indian superhero, before He-Man, there was a character
called Blackstar and he was originally supposed to be black and the
networks wouldn’t let us make him black because they didn’t think it was
the right time yet, for that.

Then,
we were the first ones to put the woman first, with She-Ra. To give you
an example, I’m at the comic cons, and this has happened twice now, my
wife was at Summer Glau’s panel and they asked her, “what did you like
when you were growing up?” and she said “My favorite thing was She-Ra.”
So, my wife told me that and I took her a drawing of She-Ra and
autographed it for her. She was like, “Oh my gosh, I can’t believe it!”
She had a big line, so I couldn’t really spend a lot of time talking to
her. But later on, at another show a couple months later, when her line
got really low, I went over to her and said, “I’m the guy that gave you
the She-Ra.” She said, “Oh my gosh, I didn’t get the chance to thank you
enough.” So, we had a good talk about it.
Then probably, it’s only been a couple of months, I was in Portland and one of the girls, her name’s Emily Swallow from
The Mandalorian
was there, and the guy that runs artist alley came over to me and said,
“Hey, I was just in her panel and she mentioned that she loved She-Ra.”
So now, every show I see her, because we do a lot of Wizard Worlds
together, we always get together and talk. She can’t wait because in
Chicago, Wizard World this year in August, the voice of She-Ra is going
to be there. So I gave her an original drawing of She-Ra and said “Bring
this with you and get her to sign it for you. She’s a really sweet
lady, you’ll really like her.” Plus, the voice of Skeletor is going to
be coming too.

[The
showrunners] contacted me and said they wanted to have these people and
asked if I could get them and I said “Oh, I know them really well,” so I
called them up and asked if they wanted to do a show in Chicago and
they both said yes. Alan Oppenheimer, the voice of Skeletor, he’s 92 or
91, but still doing really well. I’m a little worried about this corona
thing but I’m sure he’s smart and staying out of crowds. He’s still in
pretty good shape. Melendy Britt, I imagine is in her 70s and she still
looks great as well. I’m looking forward to getting back with them. I’ve
done, probably four or five shows with them and they’re always fun. We
do a nice panel with all three of us and all the fans ask questions.
It’s really a blast.
Scoop: Well, that’s all I had for you. I appreciate you taking the time to talk to me.
TC: I appreciate it very much, I love doing these interviews. It’s always nice to talk about the good old days.
For more information on Tom Cook sketch commissions or convention appearance, contact his agent at Eva Ink Artist Group: evaink@aol.com.