Personal blog for writer/editor/publisher Renee Witterstaetter-- film and publishing professional as well as agent to actors, media guests, writers and artists via Pros & Cons Celebrity Booking AND Eva Ink Artist Group. Owner of the virtual experience site: happyspacePOPcon.com. In this blog, Renee will post missives and observances for entertainment, as well as keep followers updated on the creative endeavors of both herself and her associates at Pros & Cons and Eva Ink.
Welcome to our blog!
Showing posts with label commissions. Show all posts
Showing posts with label commissions. Show all posts
Monday, September 7, 2020
Christpher Rokku Coates--Anime Artist Available for Commissions!
Have you ever wanted to have a piece of art of your favorite anime character? Or, have you ever wanted to be portrayed AS your favorite anime character? Now is the time folks, the amazing artist, Christ Coates is now taking commissions.
We recently had him on happyspacepopcon.com doing a live commission of voice actors Megan Hollingshead and Quinton Flynn AS their characters Nurs Joy and Kon. It was so great! You can still view the panel on happyspacepopcon.com along with many of our other great pre-recorded panels.
BUT, back to biz-- about those sketches.
Chris can do an 11x17 piece pencils and inks for $200, add color and it's only $250 total. If you want an 8x11 portrait, those are only $90 or $140 with color.
Shipping is an extra $20 within the US.
If you have another idea in mind, just contact Renee at: evaink@aol.com
We'll be happy to give you a quote.
Oh and for voice actors out there, why not have Chris do some pieces for your table!? Contact me for details.
Sunday, July 12, 2020
Cover Recreations: Venom Lethal Protector #1 by Sam de la Rosa!
Artist Sam de la Rosa is offering a special recreation Venom Lethal Protector #1 on a blank (blank included) OR you can upgrade to a 12x18 piece of Original Art.
Venom Lethal Protector #1 Recreation on a blank (bk included):
$400 in pencil
$600 in ink (color is additional $100)
$1000. On 12"×18" (logo/ trade dress is printed)
Postage is $20 for domestic shipping.
Contact evaink@aol.com for details.
Saturday, May 9, 2020
Graham Nolan- On His Careeer-- Batman to Monster Island!
Great interivew with Graham Nolan. Here is the original link:
https://scoop.previewsworld.com/Home/4/1/73/1017?ArticleID=242371&fbclid=IwAR0KF6zicwJusvFB3DEwXuNWBUX-vJ0ayxhsgWTMWexN1KAJTUty2_g1heg
Artist Graham Nolan is lauded for his work in Batman titles, The Phantom Sunday strip, Hawkworld, and his all-ages adventure creation, Monster Island.
In particular, Nolan made his mark on the Dark Knight by co-creating
Bane, one of Batman’s most formidable foes. Nolan recently spoke to Scoop about his work on these titles, the significance of Bane, and what he’s working on now. Scoop: Were you a fan of comics when you were growing up?
Graham Nolan (GN): Oh, yeah. I started with monster magazines which always had articles or ads about comics. I really got into them when my 6th grade teacher brought a stack for the class to read at recess.
Scoop: What’s your artistic process like – do you do a lot of preliminary sketches and drafts?GN: At this point in my career, no. I layout the story and nail it about 90% of the time. If I get stuck on something or I don’t like my attempt, I keep it as a placeholder and move on to return to it later when I have a clearer head.
Scoop: In Bane, you co-created a
villain who quickly became one of Batman’s most formidable foes. What
went into creating that iconic character?
GN: Bane was a necessary story element needed for the Knightfall story arc that Denny O’Neil wanted to tell. We needed a villain to take out Batman so we could replace him with a meaner, more ruthless Batman. Fans were going nuts over the Punisher and Wolverine who killed their opponents and thought Batman should do the same. We wanted to show them why that was wrong and give them a Batman that did kill. There was nobody in Batman’s rogues gallery at the time to do it, so Bane had to be created. Chuck Dixon came up with his background and I designed the character based on where he was being raised and certain story needs.
GN: Bane was a necessary story element needed for the Knightfall story arc that Denny O’Neil wanted to tell. We needed a villain to take out Batman so we could replace him with a meaner, more ruthless Batman. Fans were going nuts over the Punisher and Wolverine who killed their opponents and thought Batman should do the same. We wanted to show them why that was wrong and give them a Batman that did kill. There was nobody in Batman’s rogues gallery at the time to do it, so Bane had to be created. Chuck Dixon came up with his background and I designed the character based on where he was being raised and certain story needs.
Scoop: Which of the stories you worked on in Detective Comics and other Batman books was the most challenging? Why?GN: Every story presents its own challenges, whether it be the staging, the locations, reference needed, etc. I did them so long ago, I can’t think of any off hand that were harder than another.
Scoop: What does it take to set and maintain the tone in Batman comics?
GN: Batman was my favorite hero as a young boy growing up watching the Adam West TV show and reading the comics of the ’70s. Every artist has their approach to the character, mine is based on that he is a hero first. Everything he does is a self-sacrifice. It’s not revenge, nor is he a psychopath. That is the first thing that goes into his “look.” The rest is steeping this hero, clad in dark colors (that really represents “light”) into a shadowy world filled with bad people. He is the Dark KNIGHT. That errant knight on a holy crusade seems to have gotten lost and everyone seems to concentrate on the DARK aspect which tends to make the character a selfish narcissistic nutjob.
GN: Batman was my favorite hero as a young boy growing up watching the Adam West TV show and reading the comics of the ’70s. Every artist has their approach to the character, mine is based on that he is a hero first. Everything he does is a self-sacrifice. It’s not revenge, nor is he a psychopath. That is the first thing that goes into his “look.” The rest is steeping this hero, clad in dark colors (that really represents “light”) into a shadowy world filled with bad people. He is the Dark KNIGHT. That errant knight on a holy crusade seems to have gotten lost and everyone seems to concentrate on the DARK aspect which tends to make the character a selfish narcissistic nutjob.
Scoop: What did you like about working on The Phantom Sunday strip?GN: The Phantom is a great character and I had a lot of fun working on him. He was my Mom’s favorite character growing up.
Scoop: How is working on a Sunday strip different from working on a monthly comic? Does one present more of a challenge than the other?
GN: The biggest difference is the format. A comic book page is a blank canvas that you can layout the story any which way that works. Comic strips have panel breaks and tiers that have to be adhered to because newspapers cut them up to fit the formats of their Sunday comics pages. Much more freedom on a comic book page.
Scoop: What was your favorite part about the more futuristic look and gritty feel in Hawkworld?GN: The futuristic look and grit of Hawkworld was all established in Tim Truman’s prestige series. Hawkworld was my first big job where I got to start a series with #1 and help guide it forward.
GN: I was getting fed up with the direction of comics in the late ’90s. The superhero comics were too violent and overly sexualized for me to give comp copies to my young daughters. I decided to write and illustrate an “all ages” comic filled with high adventure that someone of any age could read and enjoy on different levels.
Scoop: You’re working on a sequel, right? What’s the premise for that one?GN: The sequel, Return To Monster Island is done and published. It and the original can be purchase here: www.indiegogo.com.
Scoop: Outside of comics, you provided art for Dungeons & Dragons. What were those experiences like?
GN: The D&D gigs were some of my first freelance jobs. I was never into that gaming, but it was fun and a challenge to work on that stuff.
GN: The D&D gigs were some of my first freelance jobs. I was never into that gaming, but it was fun and a challenge to work on that stuff.
Scoop: Switching gears, are you a collector? If so, what do you collect?GN: I’m trying to collect all the Stan Lee/Jack Kirby Fantastic Four comics. The only big one (as in expensive) that I’m missing is #5, so if anyone wants to make a deal…
Scoop: What are you working on now and how can fans support your work?
GN: I’m currently finishing up The Expendables Go To Hell graphic novel with Chuck Dixon which is available here: www.indiegogo.com.
For more information on convention appearances or commissions for Graham Nolan, contact his booking agent at Eva Ink Artist Group at: evaink@aol.com.
Sunday, May 3, 2020
Michael Golden-- Patreon Page! Join the Force!
Hi Everyone--
We want to invite you to join Michael Golden's new Patreon Page!
Through becoming a member, even at the $1 level, you'll help support one of the industries best storytellers as he goes about the business of creating new art and new projects for you.
Well known for his work on Star Wars, Doc Strange, Batman, 'The 'Nam," "Micronauts"... you know there is more magic in store.
As a member, you'll have access to special offers and exclusive information.
We want to create a fun environment for all Golden fans!
So, hope you'll become a Golden One today.
https://www.patreon.com/Michael_Golden_2020?fbclid=IwAR2t8FIIHqb-EX3dON1XhdGvGtt44wza2hNMDXI6Gm67Sl1AitBLrxmRiSQ
It is the Way. :-)
Best,
Renee
We want to invite you to join Michael Golden's new Patreon Page!
Through becoming a member, even at the $1 level, you'll help support one of the industries best storytellers as he goes about the business of creating new art and new projects for you.
Well known for his work on Star Wars, Doc Strange, Batman, 'The 'Nam," "Micronauts"... you know there is more magic in store.
As a member, you'll have access to special offers and exclusive information.
We want to create a fun environment for all Golden fans!
So, hope you'll become a Golden One today.
https://www.patreon.com/Michael_Golden_2020?fbclid=IwAR2t8FIIHqb-EX3dON1XhdGvGtt44wza2hNMDXI6Gm67Sl1AitBLrxmRiSQ
It is the Way. :-)
Best,
Renee
Tom Cook-- Artist on He-Man, Smurfs-- Talks about his career!
Hi Guys- Here is a great interview with our friend and client Tom Cook. Here's a link to the original page as well:
https://scoop.previewsworld.com/Home/4/1/73/1017?articleID=242248&fbclid=IwAR3r4LhZH4vJT3_ePVzpNYCljRIv0SJxLwRhTvW-ljwpwFz56xqh0rbrgXI
In the 1980s, animator Tom Cook worked on several of the most popular animated shows, including The Smurfs, He-Man and the Masters of the Universe, She-Ra: Princess of Power, The Original Ghostbusters, BraveStarr, and more. Cook recently spoke to Scoop,
recalling the highlights and challenges of his career, the animation
industry, his collection, and what he enjoys about attending
conventions. Scoop: Were you an artist as a child?
Tom Cook (TC): Well, I liked to draw. I guess it was about 1961 or so, that Marvel Comics came out with Spider-Man and Fantastic Four. As a kid, I loved collecting comics and then when Spider-Man came out, that’s what really made me want to draw. I kind of drew just for myself, just lots of superheroes. Later on, that ended up being the reason I got hired at Hanna-Barbera – my superhero stuff.
Scoop: Is that how you got into the animation business, through Hanna-Barbera?
TC: Yeah, I was a bus driver, a transit bus driver in LA and I’d done this since, like, ’75, so three years. One day I was having lunch and I went out and got the mail and it was just a bunch of junk mail. So, I went thumbing through the junk mail and sat down to eat my sandwich when I see this little pamphlet in there. I started flipping through this pamphlet as I was eating and it was from the local college with some of the classes they were going to be teaching during the summer. One of the classes was a comic book class. As a class, we were going to create our own comic book. So, I was really interested in that class, plus the teacher was a guy named Don Rico who drew Captain America back in the good ole days, so I thought, “Well, here’s my chance to not just take a cool class, but I’ll get to meet an actual artist in the comic books.”
He
had us bring all of our drawings in, our portfolios, and after the
second class he said, “Hey Tom, can I talk to you?” At first, I was
thinking, “Oh my gosh, what the heck have I done wrong already? I just
got in the class.” He said “I work at Hanna-Barbera as a storyboard
artist and we’re looking for people that can draw superheroes, and I
like your superhero work. We have a lot of people that can draw
Scooby-Doo and Fred Flintstone and all that sort of stuff, but we don’t
have too many people that can draw really, realistic characters and make
them look good. We’re doing a new TV show called Super Friends
that’s going to have Batman, Superman, and Wonder Woman, so we’re
looking for people.” I said, “I have no idea about animation.” He said,
“Well, I can get you into a class that teaches basic animation. You have
to be recommended by one of the people that works at Hanna-Barbera. I’d
like to recommend you.” I was like, “Gosh, yes, I’d love to do that.”So, Thursday nights they had this class, and it was free, so I just had to drive down to Hanna-Barbera on Thursday nights. The first assignment was doing an in-between. So, I struggled doing that, because, like I said, I had no experience doing this at all. After the third week, they came in and announced that out of about 30 people that were in the class, they were going to hire four of us and I was one of the four. Which scared the crap out of me, because I had no idea what I was doing. It ended up working out really good.
Scoop: What’s your working environment like? Did you like having a lot of space, did you listen to music, did you like having a view?TC: Well, when I first started at Hanna-Barbera they had hired a lot of people. In fact, they would have hired me a little sooner, except they didn’t have any room for us. No room for desks or anything. So, they rented an airplane hangar at Burbank Airport, which was maybe about five miles away and just stuck a bunch of desks in this airplane hangar. That’s where I sat for the first two or three months working there. We were just out in the middle of this hangar, there were no cubicles or anything. There were like six of us. Then they had the ink and paint department, those are the ones that paint the cels. So, there were probably about 80-100 of them sitting in this airplane hangar. We were kind of separated from them because we were a bit noisier. You were allowed to put headphones on and listen to music. Whatever you wanted to do. Early on, I would bring a TV and watch TV while I was working.
Scoop: I believe one of your early jobs was on Scooby-Doo and Scrappy-Doo. How did you feel getting involved in the franchise, which had already been around for 10 years?TC: That was super exciting. This was one of the things that was so cool about being a fan and then suddenly finding yourself working. I grew up with Hanna-Barbera. I grew up with Yogi Bear and Huckleberry Hound and Quick Draw McGraw and then eventually Jonny Quest and all those really good shows they came up with. So to find myself suddenly working on Fred Flintstone, because we were doing the new Fred and Barney show, that was one of the first things I ever did.
In fact, the first drawing I ever did at the studio was of Fred Flintstone. I had that put onto a cel and they painted it for me and gave me a Flintstones background. I still have that at my studio – my first drawing ever. But to do Scooby-Doo, that was another that was just huge and of course, it’s probably one of the longest running cartoons ever. It’s been going since ’69, so that’s 51 years. It was really cool to get in there and get to draw Scooby and Shaggy and the whole gang.
Scoop: What was it like working on The Smurfs and its big cast of characters?TC: Well, it was like in the late ’70s, early ’80s, they came out with the little Smurf toys. These little rubber toys, just a couple inches high, and they would have some of the mushroom houses and stuff like that. I saw those at a store and thought, “Wow, this would be a really good cartoon.” Sure enough, the next year or two, they came up with the cartoon series.
The only negative with working on The Smurfs is that there were so many of them. Now mind you, if you’ve got a scene to animate, you’ve got 50 drawings of Superman in this scene, that’s going to take some time. But now, you’ve got a scene with 50 drawings of The Smurfs, but there are six Smurfs in the scene. Now you have 300 drawings of Smurfs to do, with the same amount of time on screen. So, if it was like, you know, a 20-second scene, I’d rather do the Superman scene, even though it’s a little more complicated because I only have 50 drawings to do instead of 300. That was the tough thing about The Smurfs. Thankfully, they were easy to draw. So, you could draw them pretty quickly.
I remember having a scene where I had four Smurfs on one side, four Smurfs on the other side and they were doing a tug of war. Though each character has to move differently, so you can’t recreate the same action for everybody. It was a difficult show, really for me, anyway, to animate. So many characters to draw.
Scoop: You had long runs working on a few shows, including He-Man and then She-Ra. What did you like about working on those programs?TC: That we were employed. [laughs] That’s because in 1981, the union the Motion Picture Screen Cartoonists Guild, decided to go on strike for more money. Every year we used to have a layoff of two or three months at the end of the season, because once you got the show done, you had to wait and find out if it was going to be a hit and if they were going to do a second season or what new shows they were going to be doing. For the new shows, you didn’t really start working until, maybe February. So, you get laid-off in, like, November, and you have to wait until February to get work. I said, “Look, what I want to do, is I want to get a longer work year, so that instead of losing out on those three months – that will be my raise, rather than getting more money.” But, there were people that just wanted more money and Hanna-Barbera had warned us that if you ask for so much money, we can’t afford that and we’ll have to send the work over to Japan. The union called their bluff and that was it – they closed the studio, so I had nowhere to work.
Lucky for me, I had heard that Filmation, that did He-Man and She-Ra, the studio head, his name was Lou Scheimer, had said, “I’m not going to send work overseas, because this is an American artform, and we have to keep the work here. We have 1,000 or more people in this business, and we need to keep the work here.” But, every other studio, except Filmation, sent all the work to Korea and Japan. And then He-Man came up it was huge. Instead of doing 13 episodes a season for Saturday morning, He-Man was Monday through Friday. So, we had 65 episodes to do in a year and that’s more than an episode a week. So, for the next 7 or 8 years, I never got laid-off again, it was always work, work, work. It was fine with me, because the alternative was not having any work at all and maybe going back to bus driving.
Scoop: Did you have a favorite character from those shows?TC: I always say, the character I liked to draw the most was Orko, and that was because he didn’t have any legs and I didn’t have to make him walk. [laughs] I could just float him everywhere, so it was an easier character to draw. But, I liked working on Skeletor and He-Man, any scene that had those two in it was a lot of fun to do. Orko, you could get away with more animation, crazy animation because he was a cartoony character instead of a human figure. So, you could do a little bit more with him. As an animator, that’s what you like. It was a little straightforward with a human, they have to move like a human. But, with Orko he could do whatever the heck you wanted him to do.
Scoop: With those two shows and others, you worked in the fantasy genre, you worked on superheroes in Super Friends, sci-fi in Ghostbusters, even a western with BraveStarr. Did you prefer any one genre? If so, why?
TC: Before I worked at Filmation, I worked at a little company, I was only there for about a year because they’re one of the ones that closed their doors and sent the work overseas. But, I worked on something called Thundarr the Barbarian, and that was in the vein of He-Man, but it was a couple years before He-Man. The storyline went that a comet had come and almost crashed into the Earth, and broke the moon in half and it caused tidal waves and earthquakes and everything else, so it kind of wiped out most life on Earth and the only ones left were barbarians and there were some sorcerers left. They were kind of fighting it out to see who was going to rule the Earth. That’s the show that I enjoyed working on the most.
Partially, because it was so well written. The other thing I liked about it was that one of the creators of the show was Jack Kirby, and Jack Kirby was the creator of Iron Man, the Hulk, the Avengers, Fantastic Four, Silver Surfer – all these Marvel characters. Getting to meet him, because he was one of those guys drawing the comics when I was 8 years old and I loved his artwork, and to actually meet him and be able to work in the same studio with him was huge for me. I think that’s the genre I liked the most.
Scoop: In
addition to animation, you worked as a timing director on a few
projects. Can you explain what that job entails for those outside of the
business?TC: Sure, they call it timing director in animation, mainly because, the storyboard has already been done. So, like, in live-action, if you are the director, you would get together with whoever’s putting the story together and help form the storyboard and that’s what the blueprint is for filming the movie – what’s going to be a closeup, what’s going to be a far shot, that type of thing.
With the timing director, you’re still in charge of timing the show, and getting the characters to move like you’d like them to – if something is going to move fast, or something’s going to be really dynamic, like if somebody’s picking up a rock, do you want him to really strain to get it or is he super strong and going to pick it up like it’s a leaf? It was my job to go through and time each scene so that when you got to the end of the show, you hit the marks for the commercials and that the show would end at the right time.
You
had to do something called slugging the board. So once the storyboard
was done, it could run 22 minutes, 23 minutes, whatever, but you had to
get it down to exactly 22 minutes – like to the frame. That’s what you
did, you went in and saw which scenes you wanted to be a little bit
longer, which ones you wanted to hold on things for dramatic effect and
other things you could cut really quick to get rid of some of the frames
you needed to get rid of. You basically worked with the soundtrack and
would explain to the animators what you wanted to see from them.Because in animation, the animator is kind of the actor. The voice does the voice, but the animator is the one that draws the character doing what he’s going to do. So, the animator, listens to the soundtrack, sees how he says what he’s saying and then figures out what he wants the characters to move like. Each animator is different, so everyone is going to take a scene and do it differently. It’s the same thing with actors where, you know, you have Marlon Brando act a scene or Tom Hanks act a scene – it’s going to be different, even if it’s the same character, just based on what they see in that character. As a timing director, that’s what you’re kind of in charge of, but instead of taking a bullhorn and saying, “Okay, Marlon, I want you to walk in slowly and then pick this up,” I’m writing down on what we call exposure sheets what I want the animator to do. So, it’s kind of the same idea.
Scoop: I’m sure you see plenty of neat collectibles at conventions. Are you a collector? If so, what do you collect?TC: [Laughs] Oh boy, am I a collector. I’m sitting right now in my studio and the studio is 12 feet wide, 40 feet long and it is just covered in collectibles. [laughs] It’s a lot of comic books, because I’m a big comic book collector. I also have a lot of statues of the characters I worked on. I have He-Man, She-Ra, Teela, Man-At-Arms, Skeletor, and Trap Jaw. I have really nice statues that are a couple feet tall. I’ve got pictures on the wall, autographed pictures. I’m a big Star Wars fan, so I’ve got a picture of Princess Leia in the slave outfit autographed by Carrie Fisher.
The other side of the studio, I have a baseball section, because I was a big baseball fan. I’ve got Mickey Mantle autographs, lots of the main stars from the ’50s and ’60s. I’ve got a lot of their autographs – Hank Aaron, Willie Mays, Duke Snider, Ted Williams.
On the other side, it’s a lot of collectibles from the shows I worked on, like all the toys. I’ve got lunchboxes, cookie jars, something they used to call soakys, which is the shampoo, the little bottle shaped like the character that you used the shampoo and then collect the bottles. I’ve got a lot of those. Records, just tons of stuff. We could be here another two hours if you want me to describe everything. I’ve got some Pops. I’m not really into the Pops, but they did some of Scooby-Doo and the He-Man characters – I’ve got those. I actually have a Stan Lee one, obviously being a Stan Lee fan.
Actually
at the Stan Lee’s Comikaze, the lady that ran it was a huge She-Ra fan,
so she, when she found out I was a big Marvel comics fan, set it up
that I spent 20 minutes with Stan Lee in a room. I had him sign a bunch
of things. I had letters that I sent to Jack Kirby and he had sent back
to me and were autographed by Jack. I had Stan sign them. I did some
drawings of some of the covers, famous comic book covers, and I had Stan
sign those for me as well. He was just nice as can be. I’d met him a
zillion times, but each time his handlers are around so you don’t really
get to talk to him. But, this time I had 20 minutes of just whatever I
wanted to say to him. It was great. That’s one of the highlights of my
life.Scoop: You’re a pretty big Marvel fan, do you have a lot of comics.
TC: Yeah, I used to have everything, literally everything from 1960-1961 up until the ’90s and I sold those at Heritage Auction house and basically paid off my house. So, I don’t have any house payments. Now I’ve been out collecting, getting them graded. It’s easier to sell them if they’re graded because then you don’t have this “what condition is it in?” it already says what condition it’s in, so you can get top dollar for it. I’ve got the Spider-Man #1-50, I’ve got all the X-Men up to, like, #150. I’m going out and getting a lot of the ones that are worth quite a bit of money, but making sure they’re graded and in fairly good shape. I can’t always afford, you know, if you get one that’s in a 9 condition, which is really good condition, but it’s Spider-Man #1. That’s $50,000, sorry, can’t afford that. Some of those, I’ve had to get lesser gradings. When it gets up into the #40s and #50s, I’ve got mainly 9s for most stuff. I collect some DC as well, but as soon as Marvel came along, DC was a distant past, because they just weren’t as good. Now, I don’t think either company is very good right now, I don’t really like what they’ve done to the characters – they’ve changed a lot of the stuff. Any of the early stuff up until the mid-’70s, maybe even into the ’80s are things I still collect.
Scoop: What do you like about attending conventions?TC: I do a lot of conventions. I probably do 25 a year. I like it because number one, I get to meet the fans. When I was a kid, what I would’ve given to meet Bill Hanna and Joe Barbera, any of these people that were working on these cartoons that I loved so much. It’s kind of a way of reliving that, but I’m on the other side of the table. I think a lot of people don’t understand why we are so popular, but I do, because I was a fan too. So, if I get a chance to meet somebody, even some of the comic book artists that I do these shows with, I go up and get a commission piece of art from them because I love their work. I’m like a little kid meeting these people.
It’s really nice to have it the other way as well. I was sitting there one day, I had a line of maybe three or four people waiting, and all of a sudden I look up and one of the main comic book artists, his name is Arthur Adams, is standing in my line. [laughs] I’m like “Wow, this is really weird.” So, he came up and said, “Yeah, I want to get the Super Friends print signed by you because Super Friends is what made me want to draw when I was a kid.” So, it’s the same thing. I drew because of Steve Ditko and Jack Kirby and now this guy’s drawing because of Super Friends and he has a huge career. So, I said, “Look, let’s just trade. I’ll give you my autograph, you give me something of yours with an autograph on it and we’ll be fine.” That’s a lot of fun.
Plus,
the characters that I do are so popular that people come up and want a
commission. I usually get the commissions during the day and then at
nighttime when I get back to the hotel after eating dinner, I’ll sit
down and draw whatever people wanted and bring it in the next day. That
gives them a really cool collectible from the actual artist that I’ll
sign to them. All of that is fun.The actual convention, they’re all running together, because every convention center looks the same. So, it’s kind of the experience when I get to the city, that I get to do some things in the city. I usually don’t leave until Monday after the show’s over. I try to leave at 5 in the afternoon so that Monday morning I can get up and go visit a museum or something like that. In Cleveland, it was the Rock & Roll Hall of Fame. I’d never been there before. On Monday, I went over there and enjoyed the Rock & Roll Hall of Fame. It gives me the chance to go out and see a lot of things that I would never get a chance to see if not for the comic cons.
Scoop: You mentioned being a fan of drawing Thundarr, did you have any other favorites that really stand out to you? Or characters you wanted to draw?TC: Yeah, yeah. In fact, Thundarr, I think was my favorite one overall. I also worked on Roger Rabbit, but it was one of the shorts called Tummy Trouble and I really loved working on that because we were working with live-action and the cartoon was in the live-action. It was a really unique process that I’d never done before. That was really fun. Getting to work on The Prince and the Pauper, which is a Mickey Mouse short, and it was the first Mickey Mouse short that had Goofy and Donald in it since, like, the ’40s or ’50s, or something like that. To get to work on Mickey Mouse, you know, first sound cartoon of all-time, that was really cool. I did a really good Garfield special that was on TV and won an Emmy, called Babes and Bullets where he plays a detective like back in the ’40s, like film noir type thing. That was really fun. Paula Abdul had a song called “Opposites Attract” where she dances with M.C. Skat Kat, which is a cartoon cat and I got to work on that as well. That was kind of way off something I never thought I’d do either, working on an actual music video.
Scoop: Wow, that’s cool. I love that music video.TC: Look, my whole life, as you can see how I got into this business, was a series of lucky things. I didn’t go to art school, I didn’t go to animation school, I just happened to fall into it. I didn’t seek out to work on a video – I just fell into it. Every time I turned around, something would pop up and I’d be able to get involved. So, I was just really blessed to be in this business and to have as long of a career as I did, because after ’81, when they closed all these studios, it was really hard to find work. Thank goodness for Filmation, but even that closed in ’89.
That’s when I moved to Seattle and I got in at Microsoft and it was the same thing, somebody saw a drawing I did from a movie called Rover Dangerfield which is Rodney Dangerfield as a dog. Somebody saw this picture and asked “Hey, who did this drawing?” and the person who had it said, “Oh this is Tom Cook’s, he was an animator down in LA.” The other person said, “well, we need an animator.” Next thing I know, I get a job at Microsoft. I never even applied for a job at Microsoft.
I
never applied at Hanna-Barbera. All of these things just – things
happened that led me to there. The Microsoft job was one of the best
jobs I ever had. Then off of that, they came up with the first 3D
computer program at Microsoft, called Softimage, so in 1996-1997,
something like that, I was learning how to animate in a computer where
nobody else was doing that, so I got a step up on everyone else,
animating things on a computer. And I told all my buddies down in LA,
“You better learn this computer,” and none of them listened to me and
they all got laid-off at Disney because they couldn’t use a computer.Scoop: As a kid of the ’80s, your animation had an influence on my appreciation for the artwork and shaped my perspective on what I consider good animation.
TC: Did you have a favorite show?
Scoop: I think She-Ra was my favorite. I have an older brother, so when we were kids, we ended up watching a lot of the stuff he liked, including He-Man. So, when they introduced a She-Ra show, I was excited to see the girl lead the show and be the hero.
TC: Of course, I hear the She-Ra story all the time. Because it was the first female who had her own show. We had Wonder Woman in Super Friends, but she was just one of the group. Filmation was always that way, we had the first Indian superhero, before He-Man, there was a character called Blackstar and he was originally supposed to be black and the networks wouldn’t let us make him black because they didn’t think it was the right time yet, for that.
Then,
we were the first ones to put the woman first, with She-Ra. To give you
an example, I’m at the comic cons, and this has happened twice now, my
wife was at Summer Glau’s panel and they asked her, “what did you like
when you were growing up?” and she said “My favorite thing was She-Ra.”
So, my wife told me that and I took her a drawing of She-Ra and
autographed it for her. She was like, “Oh my gosh, I can’t believe it!”
She had a big line, so I couldn’t really spend a lot of time talking to
her. But later on, at another show a couple months later, when her line
got really low, I went over to her and said, “I’m the guy that gave you
the She-Ra.” She said, “Oh my gosh, I didn’t get the chance to thank you
enough.” So, we had a good talk about it.Then probably, it’s only been a couple of months, I was in Portland and one of the girls, her name’s Emily Swallow from The Mandalorian was there, and the guy that runs artist alley came over to me and said, “Hey, I was just in her panel and she mentioned that she loved She-Ra.” So now, every show I see her, because we do a lot of Wizard Worlds together, we always get together and talk. She can’t wait because in Chicago, Wizard World this year in August, the voice of She-Ra is going to be there. So I gave her an original drawing of She-Ra and said “Bring this with you and get her to sign it for you. She’s a really sweet lady, you’ll really like her.” Plus, the voice of Skeletor is going to be coming too.
[The
showrunners] contacted me and said they wanted to have these people and
asked if I could get them and I said “Oh, I know them really well,” so I
called them up and asked if they wanted to do a show in Chicago and
they both said yes. Alan Oppenheimer, the voice of Skeletor, he’s 92 or
91, but still doing really well. I’m a little worried about this corona
thing but I’m sure he’s smart and staying out of crowds. He’s still in
pretty good shape. Melendy Britt, I imagine is in her 70s and she still
looks great as well. I’m looking forward to getting back with them. I’ve
done, probably four or five shows with them and they’re always fun. We
do a nice panel with all three of us and all the fans ask questions.
It’s really a blast.Scoop: Well, that’s all I had for you. I appreciate you taking the time to talk to me.
TC: I appreciate it very much, I love doing these interviews. It’s always nice to talk about the good old days.
For more information on Tom Cook sketch commissions or convention appearance, contact his agent at Eva Ink Artist Group: evaink@aol.com.
Wednesday, March 18, 2020
Commission Lists OPEN: Golden, Jeanty, Suydam, Cook, Morales, DeCarlo, Ramos, Isherwood,
Hi Everyone--
During these unusual days of less travel and more home time, we are opening the commission list for several of the artists at Eva Ink Artist Group. If you've wanted to get a piece from one of these amazing creators, now is a good time!
MICHAEL GOLDEN--
Co-Creator of Rogue from the X-men. Well known artist on Star Wars, Doc Strange, The 'Nam, Batman, The Micronauts and more. Michael is doing pencil/ink sketches of established characters (and you know these are really finished pieces, not sketches). He is also taking no more than one to two high end cover recreations. Michael has different price points that range from $175 to $350 on "sketches." Contact me for details. Cover recreations start higher.
GEORGES JEANTY--
Buffy, Whedonverse, Serenity, X-Men, Firefly, Wolverine, Deadpool, Weapon X-- So many things to choose from when looking at the credits of Georges Jeanty. Take a look at the commission you can now order from Jeanty. Georges is offering at home commissions at $85. to $250. . If you had something specific in mind, please do contact me for details.
ARTHUR SUYDAM--
The Zombie King is of course known for his recreations and homages with the undead motif ranging from the Walking Dead to KISS! . Also known for characters such as Deadpool and Black Panther. Arthur is offering sketches at this regular convention rate of $350 for full figure and $150 for head/torso. If you'd like 11x17, although he normally doesn't offer them at shows, the take home commissions are possible at this size. Prices vary. Contact us for details.
RAGS MORALES--
Rags Morales, long sought after for his amazing sketches, and known for his work on Wonder Woman, JLA, Superman and much more is open for sketches as well. And boy are they beautiful!
His rates are: Headshots: $220; Half Body: $275; Full Body, no background: $300; Full Body,with background: $330
Shipping in the United States is: $20. We can also ship to other areas.
This is a great time to get a highly sought after stunning sketch by this amazing artist.
GEOF ISHERWOOD--
Doctor Strange, Suicide Squad, Conan, X-Men, Namor artist, Geof Isherwood has sketches available at different price points from $80 to $450, with cover recreations available as well. Who could forget his "Doc Strange" #50. There is probably nothing that Geof can't draw. Contact us for details.
MIKE DECARLO--
Marvel and Archie artist Mike DeCarlo is offering his detailed sketches from $80 for a single figure to $180-$245 for cover recreations to $110 to $390 for for full background commissions. Mike is also a master of likenesses!Get that birthday or Christmas gift for a friend now!
RODNEY RAMOS--
Renowned artist and inker, Rodney Ramos is doing recreation covers with a TWIST . You can have a recreation cover done with an added character of choice or a character on the cover swapped out for your character of choice . All covers are done with full art and pasted down logos on the art or on clear overlay old school the way they were done up until the late 90's. Rodney is offering these recreations with a twist at the amazing price of $440.
Tom Cook--
Artist on He-Man, Superfriends, Scooby Doo, Smurfs, Thundarr, She-Ra, Godzilla, Captain Caveman, Duckman, King of the Hill, Flintstones, Jetsons etc... Tom Cook is offering 1 character for $100 7x10 in color, $120 9x12 in color. Tom also has THREE Skeletor pieces also signed by Alan Oppenheimer, the voice of Skeletor. These are only $175.
Sam de la Rosa--
Renowned Marvel artist Sam de la Rosa is known for all his great work on the Venom character, and is offering some great sketch rates for fans right now. $60 for a Spider-man headshot on a hologram book (book included); $200 for a Spider-man "oh no" cover; $200 for other characters; $100. Venom in silver pen on a "Venom The End" variant black blank limited edition of 1500.
And:
Michael Watkins--
Artist Michael Watkins is also offering a wonderful deal on sketches. Headshots at $100, Bust at $200, Half Body at $250, Full body at $275 and Full Body AND Background for $300! You've seen his work on titles such as SONIC THE HEDGEHOG, TRANSFORMERS, IRON MAN, AVENGERS ASSEMBLE, PANTHA, VILLAINS SUPREME, and you can see him on film in the blockbuster movie THE DARK KNIGHT RISES.
If you are interested in getting amazing art from any of our artists, or to inquire about a certain idea you have, please do get with me right away! Just email us at: evaink@aol.com
During these unusual days of less travel and more home time, we are opening the commission list for several of the artists at Eva Ink Artist Group. If you've wanted to get a piece from one of these amazing creators, now is a good time!
MICHAEL GOLDEN--
Co-Creator of Rogue from the X-men. Well known artist on Star Wars, Doc Strange, The 'Nam, Batman, The Micronauts and more. Michael is doing pencil/ink sketches of established characters (and you know these are really finished pieces, not sketches). He is also taking no more than one to two high end cover recreations. Michael has different price points that range from $175 to $350 on "sketches." Contact me for details. Cover recreations start higher.
GEORGES JEANTY--
Buffy, Whedonverse, Serenity, X-Men, Firefly, Wolverine, Deadpool, Weapon X-- So many things to choose from when looking at the credits of Georges Jeanty. Take a look at the commission you can now order from Jeanty. Georges is offering at home commissions at $85. to $250. . If you had something specific in mind, please do contact me for details.
ARTHUR SUYDAM--
The Zombie King is of course known for his recreations and homages with the undead motif ranging from the Walking Dead to KISS! . Also known for characters such as Deadpool and Black Panther. Arthur is offering sketches at this regular convention rate of $350 for full figure and $150 for head/torso. If you'd like 11x17, although he normally doesn't offer them at shows, the take home commissions are possible at this size. Prices vary. Contact us for details.
RAGS MORALES--
Rags Morales, long sought after for his amazing sketches, and known for his work on Wonder Woman, JLA, Superman and much more is open for sketches as well. And boy are they beautiful!
His rates are: Headshots: $220; Half Body: $275; Full Body, no background: $300; Full Body,with background: $330
Shipping in the United States is: $20. We can also ship to other areas.
This is a great time to get a highly sought after stunning sketch by this amazing artist.
GEOF ISHERWOOD--
Doctor Strange, Suicide Squad, Conan, X-Men, Namor artist, Geof Isherwood has sketches available at different price points from $80 to $450, with cover recreations available as well. Who could forget his "Doc Strange" #50. There is probably nothing that Geof can't draw. Contact us for details.
MIKE DECARLO--
Marvel and Archie artist Mike DeCarlo is offering his detailed sketches from $80 for a single figure to $180-$245 for cover recreations to $110 to $390 for for full background commissions. Mike is also a master of likenesses!Get that birthday or Christmas gift for a friend now!
RODNEY RAMOS--
Renowned artist and inker, Rodney Ramos is doing recreation covers with a TWIST . You can have a recreation cover done with an added character of choice or a character on the cover swapped out for your character of choice . All covers are done with full art and pasted down logos on the art or on clear overlay old school the way they were done up until the late 90's. Rodney is offering these recreations with a twist at the amazing price of $440.
Tom Cook--
Artist on He-Man, Superfriends, Scooby Doo, Smurfs, Thundarr, She-Ra, Godzilla, Captain Caveman, Duckman, King of the Hill, Flintstones, Jetsons etc... Tom Cook is offering 1 character for $100 7x10 in color, $120 9x12 in color. Tom also has THREE Skeletor pieces also signed by Alan Oppenheimer, the voice of Skeletor. These are only $175.
Sam de la Rosa--
Renowned Marvel artist Sam de la Rosa is known for all his great work on the Venom character, and is offering some great sketch rates for fans right now. $60 for a Spider-man headshot on a hologram book (book included); $200 for a Spider-man "oh no" cover; $200 for other characters; $100. Venom in silver pen on a "Venom The End" variant black blank limited edition of 1500.
And:
Venom Lethal Protector #1 Recreation on a blank (bk included):
$400 in pencil
$600 in ink (color is additional $100)
$1000. On 12"×18" (logo/ trade dress is printed)
Postage is $20 for domestic shipping.
Michael Watkins--
Artist Michael Watkins is also offering a wonderful deal on sketches. Headshots at $100, Bust at $200, Half Body at $250, Full body at $275 and Full Body AND Background for $300! You've seen his work on titles such as SONIC THE HEDGEHOG, TRANSFORMERS, IRON MAN, AVENGERS ASSEMBLE, PANTHA, VILLAINS SUPREME, and you can see him on film in the blockbuster movie THE DARK KNIGHT RISES.
If you are interested in getting amazing art from any of our artists, or to inquire about a certain idea you have, please do get with me right away! Just email us at: evaink@aol.com
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