Personal blog for writer/editor/publisher Renee Witterstaetter-- film and publishing professional as well as agent to actors, media guests, writers and artists via Pros & Cons Celebrity Booking AND Eva Ink Artist Group. Owner of the virtual experience site: happyspacePOPcon.com. In this blog, Renee will post missives and observances for entertainment, as well as keep followers updated on the creative endeavors of both herself and her associates at Pros & Cons and Eva Ink.
Variant Exclusive Walking Dead #1 cover by Michael Golden
Indianapolis--Renowned artist and storyteller Michael Golden is knocking 'em "Dead" at the upcoming Wizard Indianapolis show!
Wizard
World, Inc. (OTCBB: WIZD) and Skybound, Robert Kirkman’s imprint at
Image Comics, today announced that “Rogue” co-creator Michael Golden has
drawn the fourth in a yearlong series of Limited Edition Exclusive
Variant Covers of "The Walking Dead" #1 comic, to be provided free to all
full-price attendees at the inaugural Wizard World Comic Con
Indianapolis, February 13-15. Skybound’s The Walking Dead created by
Kirkman, the groundbreaking, Eisner Award winning comic book series,
continues to captivate audiences worldwide.
The exclusive "The Walking Dead" #1 edition will be produced in extremely
limited quantities and is available at registration to fans at the
Indianapolis Convention Center only while supplies last. VIP attendees
will receive an additional black & white sketch version of the
comic.
A hugely popular Wizard World guest, Golden has penciled everything from
Batman to Captain America to Vampirella. If a fan brings up a
character, Golden has probably worked on it at some point in his career.
And his ‘Storytelling’ panel is not to be missed by aspiring artists,
or those who just want a little more insight into this iconic artist’s
work.
“Michael has been a fixture at Wizard World Comic Cons as one of our
most prominent artists,” says John Macaluso, Wizard World CEO. “This
cover reflects the amazing, colorful art that has been his trademark.” Michael will be at the show all three days to sign books and take sketch requests. (Fees do apply.)
The artists for future books will be announced as they are selected. A
similar series in 2013 featuring exclusives of The Walking Dead #1
proved to be wildly popular with fans. The full schedule of 2015 Wizard
World shows is available at www.wizd.me/PRSchedule2015.
"The Walking Dead" #1 variant cover by Michael Golden, 2013
And in fact, this is the second time that Michael Golden has put pen to paper to collaborate with this popular franchise. His variant on "Walking Dead" #1 in 2013 was one of the highlights of the series, and one of the hardest issues to find. He is often sought out at shows to sketch likenesses of the main characters from the TV series, many of whom will be in attendance in Indianapolis as well.
Stars of “The Walking Dead” TV series scheduled to attend Wizard World
Comic Con Indianapolis include Michael Cudlitz (“Sgt. Abraham Ford”),
Emily Kinney (“Beth Greene”), Sonequa Martin-Green (“Sasha”), Michael
Rooker (“Merle Dixon”) and Andrew J. West (“Gareth”). Other top
celebrities on hand include William Shatner (“Star Trek,” “Boston
Legal”), Liam McIntyre (“Spartacus: War of the Damned,” “The Legend of
Hercules”), Katie Cassidy (“Arrow,” “Gossip Girl”), WWE® Divas The Bella
Twins™, James & Oliver Phelps (Harry Potter) and many others.
In addition to Golden, Artist Alley in Indianapolis will feature John
Tyler Christopher (“Amazing Spider-Man,” “Avenger”), Neal Adams
(“Batman,” “X-Men”), James O’Barr (“The Crow”), Dr. Travis Langley
(“Batman and Psychology: A Dark and Stormy Knight”), Renee
Witterstaetter (“She Hulk,” “Avengers”), Troy Brownfield (“Grimm Fairy
Tales”), Jeremiah Lambert (“Transformers,” “Tonka Truck”), C.S. Marks
(“Elfhunter,” “Ravenshade”), Arthur Suydam (“Marvel Zombies,” “Army of
Darkness”) and more.
Wizard World Comic Con events bring together thousands of fans of all
ages to celebrate the best in pop-fi, pop culture, movies, graphic
novels, cosplay, comics, television, sci-fi, toys, video gaming, gaming,
original art, collectibles, contests and more. Wizard World Comic Con
Indianapolis show hours are Friday, February 13, 3-8 p.m.; Saturday,
February 14, 10 a.m.-7 p.m., Sunday, February 15, 11 a.m.-5 p.m.
For more on the 2015 Wizard World Comic Con Indianapolis, visit http://wizd.me/IndianapolisPR.
For more information on artist Michael Golden, contact his agent at: evaink@aol.com
(Partially taken from: www.wizardworld.com)
A look at the line art for the new Michael Golden "Walking Dead" variant.
Below, after the artists color treatment on the piece, sans logo.
Portland, OR-- Call it a little “February” Madness, but with the Wizard Portland Comic Con approaching like a full court press, the area's leading pop culture show isn’t letting any lead up time idle, tapping slam dunk artist Michael Golden (“Fantastic Four,” “Deadpool”) as the shooter creating an amazing art piece featuring five of the Portland Trail Blazers most recognizable players.
This combination of the all star talent turned into a great promotion for both Wizard and the Trail Blazers, with 20,000 copies of the Golden poster printed and given to all attendees of the Miami Heat vs. Portland Trail Blazers game Thursday 1/8/15!
The five players dominating the Portland skyline on the print are: Holding the W-Nicolas Batum; Holding the moon-Wesley Matthews; Holding Rip City- Robin Lopez; Holding the Earth- LaMarcus Aldridge; Holding Trail Blazers-Damian Lillard.
It was all part of Comic Con Night at the Trail Blazers game, as professional cosplayers were roaming the stands and cheering the Trail Blazers on with the fans, as they went on to beat the Heat 99-83.
But the shot clock hasn’t timed out on the fun!
"Wallking Dead" cover by Golden.
Artist Michael Golden.
Along with the artist of this exclusive piece, Michael Golden— who will be at the Wizard Portland show to sign the poster for those 20K fans who received one—all those attending Wizard Portland Comic Con can meet a variety of amazing talent, including Punisher artist Mike Zeck, wrtier /editor Renee Witterstaetter (of “She-Hulk” and “Guardians of the Galaxy” comics), actors such as Stephen Amell from “Arrow,” Bruce Campbell from “Evil Dead,” and a number of “The Walking Dead” cast members including Michael Rooker (also in the film, “Guardians of the Galaxy”).
In addition, fans can also meet some of the Trail Blazers at Wizard World Comic Con Portland. And again, get those posters signed!
Now that’s a scoring opportunity!
The show takes place January 23-25. For more details visit: http://www.wizardworld.com/portland.html
And for more details on Michael Golden and Mike Zeck, contact evaink@aol.com.
A recent Interview at one of the Wizard Shows, featured here. Thanks to Jerry Milani for setting it up. --R.
Link to Original Post: http://comicbook.com/2014/10/29/interview-with-author-and-editor-renee-witterstaetter/
Interview with Author And Editor Renee Witterstaetter
By Jamie Lovett
Renee Witterstaetteris the author of Excess: The Art of Michael Golden, the critically acclaimed Nick Cardy: The Artist at War, Dying for Action: The Life and Films of Jackie Chan, Kerry and the Scary Things, Nick Cardy: Wit-Lash, and many more. More recent projects include James O’Barr: Uncoffined and Michael Golden: Dangerous Curves.
Witterstaetterbegan the comic phase of her career working on titles such as Superman, Silver Surfer, Conan the Barbarian and Conan Saga, and then went on to spearhead the reintroduction of She-Hulk at Marvel. She then moved on to Topps Comics, where she was the editor on X-Files, Jurassic Park, Xena and Hercules, and was the co-creator—with artist Michael Golden-- of the Spartan X. In addition, Witterstaetterhas worked as the
colorist on hundreds of comics from the Avengers to Spider-man to
Captain America, and many, many more. She then went on to work on music
videos for Madonna, Seal, Ben Harper and Usher, as well as the feature
movies Crime Story, Rush Hour Two, Red Dragon, and among others. A member of the Society of Illustrators in Manhattan, in addition to
on-going film work, she is the President of Little Eva Ink Publishing
and Little Eva Ink Toys. Witterstaetteris also
currently working in artist management via Eva Ink Artist Group, and is
the co-producer of the DVD series highlighting creatives in many
fields. While appearing at Wizard World, Witterstaettertook the time to answer a few questions.
Describe your introductory experience to the world of comics.
I like to joke that it started when I discovered
some old Jerry Lewis and Spider-man comics and "Mad Magazines" in my
brother's bedroom when I was 7 or so.
But in reality, it was one of these situations where one door opens
and you decide if you will walk through it or not. That one decision
can, and often does, decide the course of your whole life.
I became interested in Journalism while I was in Junior High School,
when my brother Robbie took me to one of his High School Journalism
parties, trying to recruit I suppose. I was already the editor of my Jr.
High newspaper, and was already producing slide show documentaries--
most often relating to history.
The one I was most proud of in Jr. High was on World War II,
documenting the whole conflict on slides, timed and accompanied by a
cassette tape recording. The nice German lady who helped me with the
voiceover recording had actually been a concentration camp survivor. I
won an award for that.
But basically, what I'm trying to say is that I was interested in
storytelling-- all forms of storytelling-- from an early age. And art is
storytelling.
I was the kid that would sneak out of bed every night to watch the
Midnight Movie (we only had three channels), while my parents were
asleep. So that was my film education, and I saw everything. I think
that my Dad thought it was funny. I'd often stay awake until the channel
went off the air after the movie, by showing a huge picture of the
American Flag and playing "The Star Spangled Banner." Dad was a
postman--back when that was a wonderful job--and would wake up early at 4
am to go to work, turn off the TV and put me to bed.
So, starting off that way, being a shy kid-- you tend to spend alot
of time in your head using your imagination. Drawing as a kid, reading
all the books in the library subject by subject, eventually finding an
outlet for creativity in the Jr. High newspaper, continuing with editing
my High School newspaper, then my college newspaper and art magazine...
I think my path was laid to be involved in storytelling in one manner
or another.
What influences have shaped your work as a writer, editor or colorist?
All the experiences in my life really. I spent many years as a
colorist, but now I am mostly a writer and editor. But when I was doing
alot of color art, my color influences were people like Maxfield
Parrish. I love his work and how he creates a sense of place with his
color palette. Writers that I love are people like Mark Twain and
Charles Dickens. Modern writers-- I enjoy the humor of Carl Hiassen. I
run all over the place with my reading tastes. I don't stick with one
genre. But I believe I find my most inspiration just in my life and
people around me.
I was lucky enough to have some very wonderful people helping me
learn along the way--they shaped me-- Craig Anderson, my first boss at
Marvel, followed by Spider-man editor, Jim Salicrup and Vice Editor in
Chief, Mark Gruenwald. Marvel during that time period was a very
creative place and a great home. They were my influences. They taught me
about being an editor-- what all these people taught me--being an
editor requires you to think creativity if you are going to be good at
it. Think on your feet. And I believe it's imperative to have a good
artistic eye yourself. At any given time, I'd have 6-9 books a month or
more to get out. Considering that you have 5-7 creatives on each of
those titles, that's alot of working with various personalities and
addressing various needs to keep things running smoothly.
Working in movies--which I did after my years as a comic book
editor-- seemed to be the same thing to me, and not much different than
being a comic book editor. Organization, organization, organization.
How did you “break in” to the industry?
While I was in college at East Texas State University, some of my
friends from Texarkana told me they were going to a convention in
Dallas, Texas called the Dallas Fantasy Faire--- one of the premier
shows of the time--and asked me if I wanted to go. So we loaded up the
truck and drove to Big D. I had an amazing time talking to writers,
artists and other creative types, and met friends at that show that have
remained my friends until the present.
In fact, my first job out of college ended up being as the "Girl
Friday" for the Dallas Fantasy Faire working with the owner, the
late Larry Lankford. I think my official title was "Assistant Convention
Coordinator" or something like that. But it entailed everything from
making phone calls to acting as a guest liaison, to taking and
developing photographs, writing press release and articles. Laying out
the program books. You name it. Whatever needed to be done.
From that experience I met many people in the comic book industry and
landed a job as an assistant editor at DC Comics on the Superman books
with editor Mike Carlin. Carlin taught me a great deal about comics
storytelling and putting together a comic book, and I'll always be
grateful to him for that.
From there, I moved over to Marvel Comics for five years, starting
out as the assistant editor for Craig Anderson on the Silver Surfer
books. I was the editor on "Conan Saga" then too, and assistant editor
for "Savage Sword of Conan." Soon, I became a full editor, and had my
own line of books, including "She-Hulk," "What The?" "The Impossible Man
Summer Special," "The Marvel Holiday Special," and numerous others.
When my friend ,and one of my mentors, Jim Salicrup, became the head
at Topps Comics. I joined him there for 5 years, editing such books as
"Xena," "Hercules," "Jurassic Park," "Jason Vs. Leatherface," and I
can't remember how many other books. It was a fun time.
After this run of comic jobs, I worked exclusively in film for five
years, on such movies as "Rush Hour II," "Red Dragon," "To Ease the
Lose," and dozens of music videos for talents like Madonna, Seal, Usher,
and of course too many commercials to count.
The funny thing about all my various jobs, be it working at a small
newspaper, doing PR for a convention, editing comics or working in film,
the attention to detail, and the eye for storytelling and graphics--the
skill set required was the same. My skill set served me well at each of
these jobs, I think. It's about adaptability, I suppose.
I've been an agent, in addition to everything else, since 2003, when
an artist friend of mine asked me to start repping him because of my
knowledge of comics (I was working exclusively in film production in LA
at the time, so comics sort of "pulled me back in.") And again, I'm
using all those same skills I used as a comics editor or a crew member.
Are there any current trends that have changed your outlook of making art?
I don't tend to follow trends with my writing. I like to write things
that I myself would be interested in reading. That's how my book "Nick
Cardy: The Artist at War," came about. I was visiting Nick in Florida
and he brought out all these sketches that he'd done during World War
II. Now, it you don't know who Nick Cardy is, he set the standard for
cover design at DC Comics for decades. This was art of his, that nobody
had ever seen! And of such historical significance. I immeditalty
decided that we needed to write a book. Nick said "Renee, do you think
anyone would want to read it? I said, "Nick, if I want to read it,
others will to." It sold extremely well, and the UK edition has just
been released from Titan Books. Nick passed away last year, so I'm so
happy you got to see this before he died.
How does an idea for a piece begin? What are the steps to your creative process?
In my writing process, the ideas are easy to come by. I stumble on
them-- just like the idea for the Cardy book. The trick is recognizes
that what you tripped over could be something. Then, it's finding the
time to do them all. I have 4 books I want to work on right now. The
first thing you have to do, is write down your ideas. You think you'll
remember them, but I'm here to tell you, you don't always do that. Ideas
slip through your fingers like water. So, write them down. Then the
research phase begins, and that requires alot of note taking. I still
use index cards to write down all the details and organize the thoughts
and facts into chapters and groups after compiling everything. Then,
your prose is the glue.
What projects are you currently working on?
My newest books are "Michael Golden: Dangerous Curves" and "Mark
Texeira: Tempest." Two art books that have just hit store shelves this
month. Michael Golden is a renowned illustrator and storyteller and his
work is just amazing. This is a look at some of his key pieces over the
last few years. I am also working on a deluxe package of the
aforementioned book "Nick Cardy: The Artist at War," to commemorate our
friend Mr. Cardy.
Are there any mistakes that you frequently see other
creatives making? If so, what are those mistakes and how do you think
they can be avoided?
Oh sure. All the time. But I'm making mistakes too, so it's better
for me to focus on my own work and improve what I'm doing. Hopefully we
all become smarter as time goes on.
What are your favorite characters you like to depict, and why?
I have an idea for a detective series that I'm itching to write. I
can't tell too much about it, but it's a combination of things and
people I love from history, and putting a fantasy aspect to it all. If I
have to spend alot of time with the characters I'm making into flesh
and blood, they might as well be characters I like. Of course you have
to throw in a few you don't like so much as well, to stir the pot.
What kind of stories are you looking to tell through your work?
Oh Gosh! That's hard to say. I've worked on so many things I love. I
feel I've been very lucky to live a life where I can work on projects,
be creative and say one day, "Ya know, I'd like to write this book," or
"I'd like to produce this toy," and then I find a way to make it so.
Every project I'm currently working on is my favorite project and is a story I want to tell.
I'd have to say for me though that some of my favorite books have
been about people I care about-- "Dying for Action: The Life and Films
of Jackie Chan," and our comic book series "Spartan X," inspired by Hong
Kong movies, for one.
I have also loved learning about the subjects of my art books--
Michael Golden, Nick Cardy, James O'Barr....finding out what makes them
do what they do, and how they do it. That is my journalistic background
coming into play.
In my film work, I have enjoyed being a part of every movie I've
worked on, and contributing to those stories becoming solid. It is this
bizarre reality where you live, eat, sleep to make a movie for six
months, and the people you are working with become your surrogate
families for that unique time. When the movie wraps, you almost feel
like you are going through some time of mourning or withdrawal. The
first morning you don't have to get up at 4 am and go to work for 20
hours, you don't know what to do with yourself!
I was lucky enough to work with some fantastic crews, with directors
like Brett Ratner, and AD's like Jamie Freitag-- a few bad ones too.
When those productions end, you can't WAIT to get away. :-) You are
almost ready to chew your arm off to do so! But lucky most production
jobs are not that way.
Of all my movie experiences tough, I think I loved working with
Jackie on "Rush Hour II" and Anthony Hopkins on "Red Dragon." You
remember the ones who are class acts, and I knew Jackie long before I
worked with him on that movie.
So, what stories am I wanting to tell? New ones are always popping up
and can come from any or all of these experiences and often do.
Are there any characters or stories you're dying to do?
"Kerry and the Scary Things," is a children's book that I developed
with my friend and talented artist Keith Wilson, many years ago.
Probably over 2 decades ago. It had a long and winding road to being
published-- i.e. picked up by two companies that then went out of
business. And Keith and I got a little frustrated to see many of the
ideas we had for the book, starting to be mirrored in other pop culture
projects and movies. So, we felt we really needed to get out our book
and introduce it to the world. So we did.
Kerry, our hero, is a little boy who loves monsters. So, he puts
together a monster fighting backpack in case he ever meets any, with all
the things he'll need in order to fight them. In the course of the
book, you'll see if he actually does meet any monsters, how he deals
with them if he does, and what he has in his bag of tricks. It's really a
story about kids using their imaginations.
I think we've lost a lot of that--kids have toys or video games that
play "for them," and it's important to not forget to foster creativity.
There are several sequels planned. The next, which also was written many years ago is "Kerry and the Dreadful Dragon."
My intent is to pursue animation with these properties as well.
What future projects are you currently working on?
I'm waiting for the next door to open. And it will. More comics, more books, more movie work, more writing. More fun.
I have a few other books I can't announce yet, but I think they will
be fantastic to bring to life. And a few more documentary projects a
well.
In the world of comic books, what liberties and restrictions do you observer?
I often have folks asked me if it's been a disadvantage--or been
restrictive-- being a women in comics. Well, I never had a problem with
it, and I actually never even think about being at a disadvantage or
being restricted. I like being a woman. And, I have always tried to go
out and make my own opportunities. Granted, however, it's true there
were not that many women in the comic book industry when I first
started. I can probably count with one hand the women that I knew that
were working in the industry. But remember, you didn't really have very
many women even going to conventions at that time either.
As far as working in the industry, me personally, I was given so many
opportunities: to be an editor, to learn and to work with some amazing
people. If I did have a bad story or two, I probably wouldn't tell it.
No need.
All my bosses in comics were men. (Conversely, working in film, most
of my bosses were woman.) In comics, Mike Carlin taught me a great deal
about putting together comic books when I started at DC comics as a
green assistant editor on the "Superman" books. And from there my friend
and mentor Jim Salicrup at Marvel comics was a great teacher, he was
the "Spider-man" editor and later my boss at Topps; my immediate boss,
Craig Anderson on the "Silver Surfer" books at Marvel was amazing; and
another one of the best bosses I ever had was Mark Gruenwald at Marvel,
who really took everybody--all the assistants--under his wing and taught
us all his passion for putting together comic books. By that time there
were a lot more women in the industry. I never felt like I was ever
being discriminated against, and I was also given plenty of
opportunities to do female oriented books. I was the editor on She-Hulk
for a long time. Xena later, etc.
Now the field has changed so much! SO many women in the industry now as compared to years ago.
As far as liberties? Well we have an amazing life. I love my work. It
makes me happy and I look forward to doing whatever I'm doing every
day. I travel with creative people. I make books and stories and events
happen. I feel blessed. There's nothing, for me, like working in a
creative industry. That's a gift.
And with the internet and digtial publishing, the field is wide open.
There are so many avenues now for folks to get their stories out there.
It's wonderful.
Any advice you'd like to offer for up-and-coming creators?
Sure: Breathe. Dance more. Laugh often. And take notes.
Princess Anne, MD-- A new art show, "Dark Dreams: The Art of James O'Barr" will be opening with a reception on October 6, at the Mosely Gallery on the campus of the University of Maryland Eastern Shore. The art show will feature 30 originals by O'Barr, the creator of "The Crow," as well as the writer on the hit series "Skinning the Wolves," "Curare," and "Pestilence."
The show runs from Oct. 6-30th, with an opening reception from 4-6, on Oct. 6th. A film screening of "The Crow" will follow at 8 pm in the SSC Theater, followed by a Q & A with O'Barr. Prints will be available for signing at both events. The closing reception will take place October 30th from 4-6 with a Halloween costume Party. (Note that Mr. O'Barr will only be in attendance on Oct. 6th.) The Mosely Gallery is located at UMES; 11931 Art Shell Plaza; Princess Anne, MD 21853. www.moselygallery.com For more information on James O'Barr contact: evaink@aol.com
New York--This just in. Artist and animator Konstantin Komardin will be making several appearances in the United States in September and October, where he'll be accepting commission requests, as well as screening several of his animated shorts.
Konstantin
Komardin is an award-winning Russian sequential artist, graphic artist
and animator currently living in Moscow. This marks his second only
appearance schedule in the United States, providing a rare opportunity to see
some amazing originals never before offered. Konstantin was
born in Ekaterinburg, where he fell in love with sequential art as a
child, and went on to attend the Academy of Book Design. And has worked
with numerous publishing houses on book covers and interior
illustrations, while also working with anthology magazines in the role
of graphic artist.
Some of his published work includes the BD magazines “Veles,” “Hacker,”
“Max Cooler,” “Moulin Rouge,” “Timof” which published his story
“Siberian Dreams,” and the renowned comics “Agent Z,” “Sit-o-city,”
“Gate of Alice,” and “Mechanics of Senses.” Other works include the Russian/Polish project “City
Stories.” Konstantin was awarded the Grand Prize for “The Site of Polis”
at the Moscow Comics Festival in 2003.
A talented illustrator for print, Konstantin is also an award-winning
animator as mentioned. His works include the concept designs on “Elka,”
“Man with the Wind in his Head” which appeared in the Suzdal Film
Festival in 2008, “Tram,” “Spindel” which was honored at the Moscow
Short Film Festival in 2010, and “The Man in Penze Nez,” which screened
at both the Suzdal Film Festival and the Moscow International Film
Festival in 2010.
Several shorts by Konstantin will he aired at the convention, including
“How I Lost 21 Grams,” and “The Man With the Wind in His Head,” so check
your programming for time and place. Konstantin will be in artist alley
sketching throughout the show.
His schedule of shows for this trip includes:
Wizard World Richmond-- Sept 12-14 Wizard World Nashville-- Sept 26-28 Wizard World Austin-- Oct. 2-4 University of Maryland Eastern Shore- Oct. 7 Store Appearance in Maryland TBD, Oct. 8 New York Comic Con-- Oct. 9-12
For more information on Konstantin and his work be sure to visit him at
his table in artist alley. For information on ordering sketches before any show, contact Renee at evaink@aol.com
Richmond, VA-- Separated by 100 years of time and place, you might not at first see any connection between James O'Barr and Edgar Allan Poe...but it's there. Even if you distill it down to just the fact that one created "The Raven," the other created "The Crow." Both iconic works using these avian symbols as metaphors for something far more deeper, darker and richer than one realizes until the stories take flight, transcending the mediums of their own times with creations that indeed took on a life of their own. For one night in Richmond, Virginia, these two creators-- will converge-- Poe in spirit, and Mr. O'Barr in the flesh-- with "Poe and The Crow: An Evening with James O'Barr," beginning at 6:30 in the evening with a signing and Q and A, and ending with a screening of "The Crow" starring Brandon Lee-- An appropriate look back, with a new Crow movie currently in pre-produciton. O'Barr's visit to the Poe Museum coincides nicely with the facilities current exhibition, "The Living Poe," which deals with Poe in popular culture. In recent months, they have had a series of speakers on the topic of Poe's continuing influence on today's arts and culture, and his influence on the modern horror genre. In October, they'll host Vincent Price's daughter Victoria Price, who will share her experiences with her father and his love of Poe. And while O'Barr and Mr. Poe are vastly different in their approaches and influences, this evening continues an homage from other creators, be they writers, actors or artists, who strive in the creative process and respect the works of Edgar Allan Poe. In addition to creating one of the best selling graphic novels of all time, James O'Barr is also the writer of several current hit series, including "Curare," "Skinning the Wolves" and "Pestilence." While also serving as a consultant on the upcoming Crow movie. His recent artbook "James O'Barr Uncoffined" has already sold out, and a new book is in the works. During the evening at the museum, James will be signing prints, available at the venue, and talking before the screening of "The Crow."
While there, attendees are also encouraged to look over the Poe Museums vast collection of rare artifacts and manuscripts relating to Poe, all housed in a historic building with direct connections to the writer. For more information on Mr. O'Barr, contact evaink@aol.com For more information on the Poe Museum, this event and others go to: poemuseum.org.
(A fan homage, interfacing the image from "The Crow" movie poster, with the likeness of Mr. Poe.)
Chicago-- Fresh off the presses, the new hardcover, deluxe format, full color sketchbook by Michael Golden will debut at the upcoming Wizard World Chicago show, Aug. 21-24, at his table in the Featured Artist section of this year's show. "Michel Golden: Dangerous Curves" is a lush book, at 48 pages, full of powerful pieces by this renowned artist and storyteller. But why call it "Dangerous Curves?" Because the name is multi-layered. Golden is known for his strong female characters with their piercing eyes (and yes, curves). And indeed, Michael always says that the first thing he draws for any female character IS the eyes--the window to the soul. And each of Golden's women express their own strength and individuality on every page, drawn in an authentic and complimentary style. But "Dangerous Curves" also features other characters--those that lurk around the corner as well as those that seek adventure--providing a good sampling of familiar characters, human and otherwise, providing the drama and/or confronting it. Being the master storyteller that Michael is, known for his work on "G.I. Joe," "Spawn," "Bucky O'Hare," "The 'Nam" and much more, of course each piece in this book tells a story of it's own on each page, with a solid and substantial art style that roots them firmly in your imagination.
In addition to the new book making it's debut at the show, with the artist in attendance to sign it, all VIP packages for the show will include a free Michael Golden poster in a limited edition. Ask for details on the Wizard World convention website!
"Michael Golden: Dangerous Curves" is limited to 1,000 copies. So, if you haven't ordered yours from Diamond Distribution, you can still order one while supplies last from evaink@aol.com
For more information on the artist or for ordering, contact evaink@aol.com